ViewPortFrames don't work / how are they supposed to work?

Alright, I seem to have no idea on how to get a viewportFrame to show a model (or anything) in it.
I watched some tutorials / read documentation, however all of them seem oddly different and none of them work. Here is what I have set up in studio:
The viewportframe on screen (UI) - there is a small dot. so it probably knows the model exists, but doesn’t know how to properly read it?
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UI Path and Children
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The camera property
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That is all that is set up. What am I doing wrong?

You’re missing a WorldModel I think.

You gotta parent your models and camera inside the WorldModel and then make sure the viewport frame references it in the properties.

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like this? It now shows nothing, although I can’t seem to find a property in the viewportframe that can refference to the worldmordel?
image

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Guicam’s position is probably really far away from the models position.

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Ah so the viewportframe itself is a 3D space. I understand it more now, thanks.

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