Hello! My name is BrawlStarsLover14 and I’ve been working the past 1-2 months at an project, whitch
is trying to recreate roblox. Everything is pleasing me, but this random glitch is just making me worried.
local DataStoreService = game:GetService("DataStoreService")
local PopularDataStore = DataStoreService:GetOrderedDataStore("GameVisits2")
local GamesDataStore = DataStoreService:GetDataStore("GamesData","Testing14")
local PopularFrame = script.Parent.PopularFrame
local RecomendedFrame = script.Parent.RecomendedFrame
local GameFrame = script.Parent.Parent.GameFrame
function DoPopularList()
for _,Child in ipairs(PopularFrame:GetChildren()) do if Child:IsA("TextButton") then Child:Destroy() end end
local Pages = PopularDataStore:GetSortedAsync(false,20)
local Page = Pages:GetCurrentPage()
for _,Data in ipairs(Page) do
local GameId = Data.key - 1
local succes,GameData = pcall(function()
return GamesDataStore:GetAsync("Data") or {}
end)
if not succes then
warn(GameData)
return
end
GameData = GameData[GameId]
GameData = game.HttpService:JSONDecode(GameData)
local GameButton = Instance.new("TextButton")
GameButton.Size = UDim2.new(0, 113,0, 120)
GameButton.BackgroundTransparency = 1
GameButton.BorderSizePixel = 0
GameButton.Text = ""
GameButton.Parent = PopularFrame
local GameImage = Instance.new("ImageLabel")
GameImage.Size = UDim2.new(0,113,0,80)
GameImage.BackgroundTransparency = 0
GameImage.BorderSizePixel = 0
GameImage.Parent = GameButton
GameImage.Image = "https://assetgame.roblox.com/asset/?id="..tostring(GameData.GameImage)
local GameName = Instance.new("TextLabel")
GameName.BackgroundTransparency = 0
GameName.Text = GameData.GameName
GameName.BorderSizePixel = 0
GameName.TextScaled = true
GameName.Size = UDim2.new(0,113,0,30)
GameName.Position = UDim2.new(0,0,0,80)
GameName.Parent = GameButton
GameButton.MouseButton1Click:Connect(function()
GameFrame.Visible = true
GameFrame.GameId.Value = GameId
GameFrame.GameDescription.Text = GameData.GameDescription
GameFrame.GameName.Text = GameData.GameName
GameFrame.GameImage.Image = "https://assetgame.roblox.com/asset/?id="..tostring(GameData.GameImage)
script.Parent.Visible = false
warn("OK")
end)
end
end
function DoRecomendedList()
for _,Child in ipairs(RecomendedFrame:GetChildren()) do if Child:IsA("TextButton") then Child:Destroy() end end
local GamesData = GamesDataStore:GetAsync("Data") or {}
for _,Data in ipairs(GamesData) do
local GameId = Data.GameId
local GameButton = script.TextButton:Clone()
GameButton.Text = ""
local GameImage = GameButton.ImageLabel
GameImage.Image = Data.GameImage
local GameName = GameButton.TextLabel
GameName.Text = Data.GameName
local GlobalGameId = GameButton.Value
GlobalGameId.Value = GameId
GameButton.Parent = RecomendedFrame
GameButton.GameImage.Value = Data.GameImage
GameButton.GameDescription.Value = Data.GameDescription
GameButton.GameName.Value = Data.GameName
end
end
coroutine.wrap(function()
while wait(1) do
script.Parent.PopularFrame.Position = script.Parent.PopularFrame.Position + UDim2.new(0,0,0,1)
wait(0.000001)
script.Parent.PopularFrame.Position = script.Parent.PopularFrame.Position - UDim2.new(0,0,0,1)
end
end)()
DoPopularList()
--DoRecomendedList()
If you din’t saw in the script (I don’t see anything wrong
), this Mouse event part is broken:
GameButton.MouseButton1Click:Connect(function()
GameFrame.Visible = true
GameFrame.GameId.Value = GameId
GameFrame.GameDescription.Text = GameData.GameDescription
GameFrame.GameName.Text = GameData.GameName
GameFrame.GameImage.Image = "https://assetgame.roblox.com/asset/?id="..tostring(GameData.GameImage)
script.Parent.Visible = false
warn("OK")
end)
So, always when I press OK gets warned, but the GameFrame only gets Visible to true the first time pressed. So, it only gets Visible to true one time and Ok is always pressed. The Button Connection is fine, the visibility is bad