Im Modifying Some Visuals And Trying To Make Them Spin But They Go Mad Every Time I Enable It
Without Spin:
robloxapp-20210218-1245482.wmv (646.0 KB)
Script:
local len = #panels
local max = 2500
local max8 = max/8;
RS.RenderStepped:connect(function(delta)
local t = tick()
local tempArr = {}
for image = 1,8 do
tempArr[image] = (t + image) * max8 % max
end
for index = 1,len do
local temp2 = panels[index]
for key, value in pairs(tempArr) do
temp2[key].Size = UDim2.new(0,value,0,value)
--temp2[key].Rotation = value / 2
end
end
end)
With Spin:
robloxapp-20210218-1248178.wmv (974.1 KB)
Script:
local len = #panels
local max = 2500
local max8 = max/8;
RS.RenderStepped:connect(function(delta)
local t = tick()
local tempArr = {}
for image = 1,8 do
tempArr[image] = (t + image) * max8 % max
end
for index = 1,len do
local temp2 = panels[index]
for key, value in pairs(tempArr) do
temp2[key].Size = UDim2.new(0,value,0,value)
temp2[key].Rotation = value / 2
end
end
end)
As You Can See It Goes Off Screen It Is Not Supposed To Do This Why Is This?