Visulie 5.1.1
This is a new version! Please update your data and renderer!
Bug fixes
- Fixed an issue where sessions errored, even if they already ended.
Adjustments
- Removed the redundant
propertieskey from instance init data.
Features
- Ghost items have been added! You can mark instances, properties, attributes, methods, or tags as “ghosted”, which will cause that specific item to be completely ignored when played in-game. This is useful for when you want to create animation reference points, but don’t want to have it be played in-game. Note that ghosted instances will automatically ghost all of their descendants.
You can toggle on/off ghost items with a single click. Here is a demonstration of what it does:
Notice how the ghosted “WallModel” instance does not appear during runtime. Also, notice that all the ghosted properties are never evaluated during runtime and are simply the default values for the property (for example, the ball is no longer a pink sphere but a white block).