When I start up Play Solo in a new file (created via Ctrl+N), none of the inputs from the controller are picked up by Studio. The controllers are showing up fine in the SteamVR panel:
but UserInputService.InputBegan/InputChanged/InputEnded don't fire when any of the buttons on the controllers are pressed. UserInputService:GetConnectedGamepads() returns an empty table. It was working just fine a couple minutes ago.