-
What do you want to achieve?
I just want to wire an AudioInputDevice into an AudioAnalyzer to process that data. -
What is the issue?
No audio is coming in through voicechat or anywhere. The little microphone icon doesn’t even go up when I talk. The AudioAnalyzer is also detecting nothing.

- What solutions have you tried so far?
I have tried making voicechat work through this script:
local plrs = game:GetService('Players')
local rs = game:GetService('RunService')
plrs.PlayerAdded:Connect(function(plr)
if rs:IsStudio() then
local input: AudioDeviceInput = plr:WaitForChild('AudioDeviceInput')
if input then
input.AccessType = Enum.AccessModifierType.Allow
print('Force opened voice chat for ' .. plr.Name)
end
else
script:Destroy()
end
end)
To no avail as I still cannot do anything related to audio input.
Any help is appreciated.