[voxel lag help]

Hello everyone I am experiencing a lot of VOXEL LAG in studio and in game lag! not just for me but for everyone else! I have 1.3 million voxel and I was wondering if there is any way I can reduce it to make my game play run better… I have used this script down below and it does help but it doesn’t help enough I need a stronger script if possible… I do know I have to delete some parts to remove the lag but I don’t want to do that I have a lot of meshes and unions and only 4000 parts… Does anyone have a solution and yes I did play around with the rendering settings that did not help at all.

Game Link For Examples Of Game Play ( Spawn The Car )

NOTE: IT IS NOT THE CAR THAT IS CREATING THE LAG OR THE SCRIPT I HAVE DELETED THE SCRIPT AND CAR AND THE GAME STILL HAD LAG.

mx = game.Debris
mx2 = game.Debris.MaxItems

if (mx.MaxItems > 9999999999)then
mx.MaxItems = mx2.9999999999
end

Its because you have too much terrain in your game. You might want to try to remove not needed terrain.

1 Like

Wrong :wink: it was the parts… sadly I’ve pretty much reached my studio limit idk how these big games do it …

Canadian, you have to use more models and other things instead of just using plain studio

What do you mean by more models?? I build my models in studio?? Or do you mean use more mesh ? Blender builds?