(VR) Avatar Gestures seats cannot rotate

I have been working on a R6 VR system that uses ROBLOX’s built in Avatar Gestures (needed for specific reasons).

The main issue is that when the player is in first person and has avatar gestures enabled they have this weird “power” that makes any vehicle or non anchored seat go orientationally static and stiff (I need both enabled at all times)

What can I do about this?

(Yes it even acts this way in R15)

Edit: after talking with someone they told me that this could be a bug with roblox studio

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Yeah so i just needed to CharacterAlignOrientation.RigidityEnabled = false inside of the rootpart

(enabling avatar gestures puts this inside of the players rootparts, deleting it or disabling it seemingly just recreates it so i just did this instead.)

(This only awakened more issues, I dont suggest using avatar gestures until they fix it)

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