I know that there is a better way of doing this…
repeat wait() until player.TeamColor == BrickColor.new("Red")
I know that there is a better way of doing this…
repeat wait() until player.TeamColor == BrickColor.new("Red")
player:GetPropertyChangedSignal("TeamColor"):Wait()
if you would like to know the new color
player:GetPropertyChangedSignal("TeamColor"):Connect(function()
if player.TeamColor.Name == "Red" then
-- your stuff
end
end)
you’re welcome