-
What do you want to achieve? I want to make a tool idle anim. However when i start running the tool idle anim cancels, but only works when standing. The run anim priority is set to core but it still cancels the tool anim.
-
What is the issue? sorry for the low quality had to compress it because of the size limit
Script inside the tool for tool idle anim
local tool = script.Parent
local anim = Instance.new("Animation")
anim.AnimationId = "http://www.roblox.com/Asset?ID=11954131484"
local track
tool.Equipped:Connect(function()
track = script.Parent.Parent.Humanoid:LoadAnimation(anim)
track.Priority = Enum.AnimationPriority.Action2
track.Looped = true
track:Play()
end)
tool.Unequipped:Connect(function()
if track then
track:Stop()
end
end)