Walk animation looks wrong when holding the light

I’m trying to make this as good as possible, but uh… the walk animation when I hold the light doesn’t look right. How do I fix this?

Here is a video of what looks wrong:

As you can see, the right looks are when I am not holding the light.
I hold the light, and my torso and head are just … not right.

The default roblox “tool none” animation stupidly animates the torso.

You’ll have to disable the default animation and make your own “tool none” animation, which preferably only animates the arm.

Thank you, that really helped me with this problem. I’m not that good at studio at the moment, so I don’t think of simple solutions like these. =)