So i have a custom character and the walk animation is glitchy. walkanim.wmv (1.2 MB)
I actually know what is causing this to happen. I am using humanoid.running to toggle the animation and a collision with the player is causing the animation to rapidly stop/start.
I dont see how adjust speed is supposed to help me here. The problem is that the animation keeps rapidly stopping and starting due to the isrunning connection stopping and starting. I uploaded a video you can see what i mean.