I’ve been working on a button that allows the player to walk on the ceiling for a certain amount of time as an ability for my game. I’m really proud of how its turning out so far, so I thought I’d show it here.
It won’t let you flip if there’s nothing above you to land on, and the effect cancels if you walk off an edge that has nothing below it.
(G to grapple, F to release. default controls to move) (Can only move when standing with your feet on a surface) (You walk relative to the surface you’re standing on)
If it weren’t for the baseplate and spawnlocation, you wouldn’t know what’s up/down.