Zooming in with a weapon at a specific spot causes the walls to go invisible, flashing in and out of view for some strange reason. Not sure what’s causing this. Using FE Gun Kit, StreamingEnabled is on, confused on what’s causing this.
Show code for zooming in the scope
The gun script isn’t the problem. It’s Roblox’s engine as a whole.
I used admin commands to adjust my FOV to nearly the same thing as what the gun’s zoomed in FOV was set to, and it gave me the same result.
I also ran around the same area with the default FOV and it gave me unusual results.
Yeah, probably a bug with occlusion culling. Make a bug report
Made my bug report here. Marking this as its solution, hoping this would get fixed.
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