So basically I have a simple warn command that runs on a remote and basically what im trying to have it do is clone the notification GUI from replicatedstorage and put that on the selected player’s playergui
But its not cloning. All it’s doing is moving the original GUI in replicatedstorage to the players playergui
code:
WarnEvent.OnServerEvent:Connect(function(player, WarnPlayer)
local PlayerWarn = game.Players:FindFirstChild(WarnPlayer)
if admins[player.Name] and PlayerWarn then
local noti = game:GetService("ReplicatedStorage").Notification
noti:Clone()
noti.Parent = PlayerWarn.PlayerGui
end
end)