Warnings about CorePackages not handling promises in output

When joining any game, the following may appear in the output:

This is cluttering up the output and as a developer this is hindering my debugging work. CorePackages should catch promises properly such that these messages do not appear.

This started happening for me today.

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Pesky promises, always getting away…

On a side note I didn’t know Lua had promises?

This is on their server side, not lua

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It’s a Promise module implementation in Roblox Lua. You can find the source here:

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This is quite cool, thank you.

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