Water bugs with out of render distance parts

I don’t have access to the Bug Reports category yet so I’m just going to post it here
I’m creating some terrain using parts, however some parts that are partially or fully submerged within water seem to disappear when the camera is set at certain angles
I’m going to assume this is because of the new feature where parts out of your render distance/view are not loaded in
Here is a small little video showing the issue
The workaround I’ve found to this is just unioning the part with the surrounding parts (which I was going to do anyways), but this just seems annoying and should be fixed regardless