Actually now I’ve been interested in making a better user interface for my game. and researched a lot but the truth is I lack too much to learn. A few days ago I learned that for buttons there is an event called MouseMoved or I don’t remember what it is called but it is used to detect when the mouse icon passes over a button or button image. The goal of this post is to make a long thread that talks about different UI design features because as we already know the information today is too much and that’s why it’s hard to find sometimes. (depends on the case). Say details to know when using TweenPosition, ways or things you didn’t know to do about the UI design and TweenPosition. please this is necessary for everyone’s learning
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I don’t know much, but I think you shouldn’t put any GUI in the center unless it’s something that is opened and needs a lot of focus, I’m not sure if anybody would want a giant GUI at the center of their screen while they’re fighting a boss
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