Weapon Bug Glitching The Character to Walk Backwards at High Speed

I need help fixing an issue with one of the weapons. Equipping it causes the character to walk backwards at an abnormally fast speed, even though the mesh has no collisions.

What I’ve tried so far:

  • Rewelded the weapon
  • Disabled all collisions
  • Tested the animations with different weapons

you sure it is massless?
CHAR LIMIT

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  • Disable Massless for all BasePart instances inside the model.
  • Replace every ManualWeld with a WeldConstraint.

Could you do that and say if still glitched?

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Omg thanks a lot to both of you enabling massless fixed it

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