I need help fixing an issue with one of the weapons. Equipping it causes the character to walk backwards at an abnormally fast speed, even though the mesh has no collisions.
What I’ve tried so far:
Rewelded the weapon
Disabled all collisions
Tested the animations with different weapons
you sure it is massless?
CHAR LIMIT
1 Like
uDavidII
(NotDavid)
August 23, 2025, 4:05pm
3
Disable Massless for all BasePart instances inside the model.
Replace every ManualWeld with a WeldConstraint.
Could you do that and say if still glitched?
1 Like
Omg thanks a lot to both of you enabling massless fixed it
system
(system)
Closed
September 6, 2025, 7:21pm
5
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