Weapons System Doesn't Work For Some People

  1. What do you want to achieve?
    I want to fix the weapons system

  2. What is the issue?

Left: Broken
Right: Not Broken

It seems to give an error: Remote event invocation queue exhausted for ReplicatedStorage.WeaponsSystem.Network.WeaponFired; did you forget to implement OnClientEvent? (events dropped) (Client)

I’m using a modified version (I made) of the Roblox Weapon Kit, I have fixed most bugs in my modified version but for some reason some people’s gun don’t allow you to shoot and is just completely broken.

Here is the weapons system:
WeaponsSystem.rbxm (99.3 KB)

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I looked through the dev forums but it seems nobody else has this bug with the Weapons Kit.

1 Like

Could you send a copy of your game? the RBXM doesn’t have the tool in it so a little difficult to test. If the queue is exhausted, it means that the script that is supposed to be receiving the events isn’t running or can’t handle that many requests.