Feedback Wanted: Map Sound Editor and Map Lighting Editor
Hi everyone,
I have been working on two Roblox Studio plugins focused on making map atmosphere easier to create and manage. I would appreciate any feedback on the ideas, workflow, and features.
Map Sound Editor
Map Sound Editor on the Creator Store
Dynamic Regional Sound System | Play on Roblox
Map Sound Editor lets you create dynamic ambience for different areas of a map.
You can set up separate sound regions for places such as forests, streets, houses, caves, or indoor spaces.
Some of the main features include:
Region based audio for individual areas
Time of day sound control for morning, noon, evening, and night
Weather style soundscapes such as rain outside with muffled rain indoors
Regions that can be attached to moving parts or objects
Map Lighting Editor
Map Lighting Editor on the Creator Store
Regional Lighting System | Play on Roblox
Map Lighting Editor lets different areas of your map have their own lighting and atmosphere.
You can create warm interiors, darker caves, foggy areas, bright streets, and other environments within the same map.
Some of the main features include:
Region based lighting
Capturing your current Lighting, Atmosphere, and post processing setup into a region
Smooth blending between different areas
Lighting regions that can follow moving parts
Separate lighting setups for multiple maps or worlds
I would mainly like to know whether these are tools you could see yourself using, what features you think are missing, and whether the workflow could be improved.
Thanks for taking a look.


