Weekly Recap: July 13 – 17 | Animation Graphs Go Live & 5× More Data Store Storage

Key Takeaways

Animation Graphs reached Full Release this week, and Data Stores received a major upgrade with unified in-game and Open Cloud API limits and base storage boosted 5× to 500 MB. On the monetization front, Roblox adjusted 2D avatar upload costs to 80 Robux and announced that Roblox Plus private server limits will drop to one free server per game starting September 24. The Highly Engaged Player threshold for Roblox Kids and Select eligibility was also lowered from 100 to 25 players over 60 days.

Check the full recap!


Betas and Tests

[Studio Beta] Input Action Manager

  • The Input Action Manager is now in Studio Beta — a visual editor that helps you build and audit cross-platform control mappings for your game.
  • Enable it via File > Beta Features, then open it from Window > Input > Input Action Manager; any IAS instances created through it can already be published to live games today.

[Opt-in Phase] Introducing Clipping Support for Rotated Elements & Path2D

  • Rotated GuiObjects and Path2D instances can now be cleanly clipped by their parent instance with no performance implications.
  • Opt in today by setting StarterGui.ClipsDescendantsSupportsRotation to Enabled; the behavior becomes the default in August 2026 and the property is removed entirely in November 2026.

Updates and Announcements

[UPDATE] Roblox Kids and Select Global Launch: Upcoming Updates to Eligibility, Ads Manager, and Expedited Review

  • The Highly Engaged Player threshold required to maintain Roblox Kids and Select eligibility has been lowered from 100 to 25 players over the last 60 days.
  • Track your Highly Engaged Player count and eligibility status in the Audience Reach tab on Creator Hub.

[UPDATE] Building Stronger Protections and a More Consistent Marketplace: Unifying 2D and 3D Avatar Item Publishing

  • Starting July 14, 2026, the upload cost for both 2D and 3D avatar items has been adjusted to 80 Robux per item; the 2D publishing advance remains at 10 Robux.
  • This update responds to creator feedback on financial barriers while keeping the broader unified marketplace requirements — ID verification, 2-step verification, and an active Plus or Premium subscription to publish.

[UPDATE] Roblox Moments: A New Era of User-Generated Discovery for Experiences and Gameplay is Here

  • Gameplay-focused videos made by content creators in partnership with Roblox will begin appearing in Moments; some videos may feature those creators.
  • Roblox is also testing new ways for players to discover Moments within the platform as they continue refining the feature.

[Full Release] Animation Graphs: Create Complex Character Motion Visually

  • Animation Graphs are now available for all games, letting you build and blend complex character motion visually instead of writing heavy scripting pipelines.
  • Select your rig and open the editor via the Avatar tab in Roblox Studio; graphs now run live in active games, replicate automatically, and include over 280 bug fixes and improvements since beta.

Analytics: Break Down Your Client CPU Time By Category

  • A new Client CPU Time graph is now live on the Performance page, showing where your players’ devices are spending CPU time broken down by category: Scripts, Networking, Physics, Animation, and Miscellaneous.
  • Drill into sub-categories to pinpoint frame rate bottlenecks; find it under Monitoring > Performance > Client tab on Creator Analytics.

Changes to Roblox Plus Private Server Limits

  • Starting September 24, 2026, Roblox Plus will include one free private server per game instead of unlimited servers.
  • This corrects an unintended outcome where a small number of Plus members were creating thousands of free servers per game, disrupting creator economies; no action is required for creators.

Unifying Data Stores Open Cloud and Game APIs, and Increasing Storage Limits

  • Data Stores access request limits for in-game and Open Cloud workflows are being merged into a unified per-experience budget with a baseline of 300 requests; no existing games are expected to be immediately constrained.
  • The baseline storage limit is increasing from 100 MB to 500 MB; changes target July 29th and can be tracked in Data Stores Observability and Data Stores Manager.

Studio Command-Line Interface Updates

  • Official documentation for Roblox Studio’s command-line interface is now live, covering all supported launch arguments and usage examples.
  • Two new capabilities have been added: --task RunScript for executing Luau scripts from the command line, and --openScriptPath/--openScriptFromId for launching Studio with a specific script already open.

Release Notes

37 Likes

The UI team COOKED this week. Loved the new additions.
But this still won’t help with Age Grouping…

still,

26 Likes

Finally, an update which we all want.

9 Likes

This week has been

10 Likes

Does this mean for the 100000 robux expedite free is refundable after 90 days with 25 HEP or does that remain at 100 HEP?

6 Likes

this update abt publishing games for all ages needs to be the price to 10k robux, am i right guys?

6 Likes

I won’t be happy until the 500 Highly Engaged Players requirement for Roblox Kids/Select is either reduced to <200 minimum or removed entirely.

Also, please let clothing creators CHOOSE the revenue split between themselves and games that sell their clothes. 2D Clothing was GUTTED this week by making it 4.5x more expensive to upload 2D clothes only to receive half (or less than half on the marketplace) the revenue they originally earned. Giving the games more than the creator makes no sense.

11 Likes

5 times more datastore storage? Wow, the recent greedy updates HAVE been working!

4 Likes

Expedited review maybe. The real fix would be reducing/removing the 500 HEP requirement.

7 Likes

Why? Why the actual is this being updated?
People disliked it, it’s barely used, and it had safety issues. Not to mention buggy and unavailable to many regions on release and now.


From September 2025:

4 Likes

Haven’t given an explain of update justification yet on “why” he adjusted that combined costs for 2D & 3D assets? I’m waiting for your answers.


But, creator experienced these issues, persisted to pay for publishing access requirements, unequal revenues & vulgar catalogues that breached guidelines, refer to under these replies below:

11 Likes

did you just say 25 eligible players like for real?

2 Likes

Ive been saying this since 3d ugc has been out… why do we only make 30%

7 Likes

i really hope roblox update the roblox quest headset app !
VR still need some love

3 Likes

GetRolesInGroupAsync() is no longer a pending change. Was it scrapped?

1 Like

this is incredilbe. you guys really show what hard work looks like

3 Likes

Don’t get confused - original 500 HEP still stays the same for now, they are lowering number you need to UPHOLD when you reach 500 HEP threshold from 100 → 25. Basically when you reach 500 HEP it doesn’t mean you will get all ages unlocked forever, but there is a number you have to upkeep for 60 days, otherwise you can lose access to all ages.

2 Likes

Last: Weekly Recap: June 29 - July 1, 2026 - #9 by HealthyKarl

Misc

  • Build Experience

  • Authentication Link expired text

  • In-game you might will be able to see who is currently “Here” and also online Friends at the same time.

  • In-game server switching

  • Chat Channels :person_shrugging:

  • Badges might change to “Won” instead of awarded.

  • Catalog Offers?? :person_shrugging:

    • Offer applied to highest item

  • This game is no longer playable

For you page, but games, I guess?

Find games picked for you

Voice chat volume is set to ‘0’ in settings. Please increase volume to hear voice.

UGC Validation

  • Asset quality, parts have to be watertight?? :person_shrugging:
  • Removal of position tracks in CurveAnimations for uploads

Animation pack bundle is missing expected animation type(s): {missingAnimationTypes}. Each animation type must have one R15Anim Folder containing exactly its expected StringValue children.

AnimationRigData failed R15+ internal validation. Please ensure the AnimationRigData is set up correctly for bone animations.

Second test error string used to verify the Hub-first translation sync workflow end-to-end.

UGC Validation Support for:

  • Bone Animations
  • Emissive
  • Animations but Rotations only, no Position
  • CurveAnimations for R15+
  • Animation Pack Folder Structure

App Themes

Subscribe to Plus to select an app theme and personalize your experience.

Apparently, these will be some of the additional themes:

  • Amethyst
  • Gemstones
  • Emerald
  • Peridot
  • Rose
  • Ruby

Select an app mode. Your other devices will not be affected.

Select an app theme. This will be reflected on all device types.

ID Verification

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You need to verify your identity to appeal this decision. If you’ve verified your ID already, we may use that.

Roblox Plus

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Schools

Roblox Schools appear to be allowing you to select your graduation year. Once graduated you will be removed from the School.

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5 Likes

Oh this is a sick rundown actually, I’m going to drop a follow

2 Likes