Weird Gear Issue

I’m editing some old roblox gears, I’m trying to change the toolgrip, I would normally use CloneTrooper’s ToolGrip editor, but in this gear, the toolgrips are in the script, and it doesn’t work how I think it should…

(1) This is the toolgrip already in the script:
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(2) This is what SHOULD happen in game when I put my own toolgrips in:
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(3) This is what ACTUALLY happens in game when I put my own toolgrips in:
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I put in the same coordinates I have for the same tool from CloneTrooper’s ToolGrip editor into the script, and it puts the gear in a weird position that is different from what it should be. (See pic 3)

I have tried using a separate part, calling it the Handle, and welding the gun to that handle, but the weld forces the gun back to its original orientation.

Is there something I’m doing wrong/missing?

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While it is running can you use the editor move option to move the gun to where you want it so it looks like what you want and then make a note of the values and set your script to use those values.

I don’t think the position changes while playing, it only changes while out of play mode.

I tried it, and it does move the tool in the editor, but it doesn’t move the tool while in play mode, and it also doesn’t change the coordinates.