While validating my Roblox avatar bundle, I consistently receive the following errors:
Detected zero-area triangle in UV map of 'LeftUpperLeg'. You need to edit the UV map to fix this issue.
Detected zero-area triangle in UV map of 'RightUpperLeg'. You need to edit the UV map to fix this issue.
Found invalid UV value outside [0, 1] range for 'LeftUpperLeg'. You need to edit the UV map to fix this issue.
Found invalid UV value outside [0, 1] range for 'RightUpperLeg'. You need to edit the UV map to fix this issue.
What I’ve Tried
I initially assumed the issue was caused by my UVs, so I tried several different fixes:
- Re-unwrapped the entire model from scratch.
- Verified that all UV islands were within the 0–1 UV space.
- Remeshed the affected body parts to make sure it wasnt the geo causing the issues.
- Unwrapped the remeshed geometry again.
Despite all of these steps, the exact same validation errors continue to appear.
At this point, I’m confident the issue is not caused by my model or UV map, and instead appears to be a bug with Roblox’s validation process. If there are any additional validation requirements that aren’t documented, or if this is a known issue, I’d appreciate any clarification.
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