I’m having a slight issue animating my fps rig. I have built the base in roblox studio and ready to import it to blender, but the arms weirdly rotate 90 degrees making it hard to animate as the bones won’t move if I rotate the arm.
Roblox studio:
Blender:
I am using Motor6Ds to connect everything together. There are Motor6Ds from the primary part of the rig, to the arm parts and the gun hold part. From the gun hold part on the end of a hand, the gun has Motor6D attachments to it.
Anyone know why this is happening? Thanks.