Weird Transparency bug

Hey there!

So i’m trying to have a ‘realistic’ paper effect on a block, by putting a paper decal on a transparent block. However, when i set the block transparency to 1, the decal goes semi transparent. It also shifts transparency when i change the view. I’m sure it has something to do with me accidentally pressing something by accident.

Angle from the left (Same thing happens on the right):

image

Angle from the front:

image

Any help would be appreciated. :+1:

You have 2 textures interfering with each other, try moving the paper part 0.01 studs away, it should solve your problem.

Hopefully I solved your problem, if I have make sure to let me know.

I have a texture on the wall behind the paper. Would removing that solve the problem? Usually in this case the paper would just overlap because its on a separate brick which is in front of the wall with the texture. Also the paper brick only has that one paper decal.

Yes, it will.

Another solution I recommend is maybe attempting to use a SurfaceGui with an ImageLabel, it’s far more accurate than 2 parts

Hopefully I solved your problem, if I have make sure to let me know.

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