Some of my meshes that include weld constraints keep getting automatically disabled every time I reopen Roblox Studio, even though they were working correctly before closing the project.
Expected behavior
Some of my meshes that contain weld constraints keep getting automatically disabled every time I reopen Roblox Studio. I have to manually re-enable them each time, which becomes really frustrating. The welds work perfectly fine while the game is open and running, but as soon as I close and reopen the project, they get disabled again. This shouldn’t be happening once I enable the welds and save the project, they should remain enabled the next time I open Studio, instead of resetting every time.
Yes, some meshes have been duplicated and used in different areas, specifically the default items that are applied to bodies. I do have plugins, but if they were causing the issue, all the weld constraints would be broken. Also, we don’t use any scripts that aren’t original.