zwibbie
(Zwibble)
August 23, 2025, 3:37am
1
I want to weld a sword into a sheath when a server event is called, but the weld isn’t applied properly as shown below:
“Handle” is the motor6D being destroyed before I weld the sword onto the sheathe. The coordinates for the weld when not in game are shown below
And this is what it looks like in game after I load it.
As you can see, the Orientation-X value is +75 instead of -75, which is the main problem.
If I manually change that value to -75 in the properties tab during runtime, then the sword is welded correctly
The 180 value does change to negative 180 when I do this, and I’ve tried to set the value to -75 and -180, but it just sets it to their positive values instead.
Thank you in advance
1 Like
I’m no CFrame genuis, but have you tried setting the X angle to 285 instead of -75?
If that doesn’t work try 105.
If neither work, I can’t help
1 Like
zwibbie
(Zwibble)
August 23, 2025, 4:44am
3
Yeah the 285 angle becomes the +75 again and the 105 angle is just a different angle, but thank you for trying to help
1 Like
Nube762
(Nube762)
August 23, 2025, 5:06am
4
Can you try setting the C0 to be just cframe the way it is?
like just
weld.C0 = cframe
Voidage
(Voidage)
August 23, 2025, 7:24am
5
Delete this delete this delete this
This platform is evil
2 Likes
zwibbie
(Zwibble)
August 24, 2025, 5:24am
6
you saved my life and my world and my spirit and my- thank youuuuuu
1 Like
system
(system)
Closed
September 7, 2025, 5:25am
7
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