Weld Not Rotating Connected Parts

I’ve got a rotating platform that I’m scripting, and I’ve got the parts welded together

I’m just using a normal weld constraint, am I supposed to use something different?

Thanks,
Sasial

PS: Sorry about how basic this is, I hope you can tell I’m a scripter, not builder!

Since when do welds rotate things? :thinking: They are used to connect parts that cannot or should not be anchored.

Source: I know this as I use welds, as I am a builder.

you can use the orientational part of a weld’s CFrame to rotate an object

I was referring to the weld itself, not the CFrame.