How would I weld 2 parts, but one can only rotate around its pivot, so it only inherits the other part’s orientation and position. Would it be possible with a constraint or would I have to go with a script for this? I looked around but couldn’t really find a solution that worked for me
Could you give an example of what you mean? Like one you manually create?
Basically something like this
If these were two welded parts and I rotated the one on the right, I’d want the one on the left to also rotate, but only around its pivot point
The easy way would be to put an attachment at each pivot and connect them with an AlignOrientation constraint with rigidity enabled: AlignOrientation | Roblox Creator Documentation
If you can’t use that for some reason I can show you how to CFrame it
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