Hey, I am working on a Magma devil fruit I try to add parts when the player charges up, like here but when I try to weld it to my character it looks really weird https://gyazo.com/4a0b22f3df19043275b08beba3034363 this is my code
local Sphere = script.HitFX1:Clone()
Sphere.Parent = C.RightHand
Sphere.CFrame = C.RightHand.CFrame * CFrame.new(0,0,0)
Sphere.Name = "Sphere"
local Sphere1 = script.HitFX2:Clone()
Sphere1.Parent = C.RightLowerArm
Sphere1.CFrame = C.RightLowerArm.CFrame * CFrame.new(0,0,0)
Sphere1.Name = "Sphere"
local Sphere2 = script.HitFX3:Clone()
Sphere2.Parent = C.RightUpperArm
Sphere2.CFrame = C.RightUpperArm.CFrame * CFrame.new(0,0,0)
Sphere2.Name = "Sphere"
local weld = Instance.new("ManualWeld")
weld.Part0 = Sphere
weld.Part1 = C.RightHand
weld.C0 = weld.Part0.CFrame:ToObjectSpace(weld.Part1.CFrame)
weld.Parent = weld.Part0
local weld1 = Instance.new("ManualWeld")
weld1.Part0 = Sphere1
weld1.Part1 = C.RightLowerArm
weld1.C0 = weld1.Part0.CFrame:ToObjectSpace(weld.Part1.CFrame)
weld1.Parent = weld1.Part0
local weld2 = Instance.new("ManualWeld")
weld2.Part0 = Sphere2
weld2.Part1 = C.RightUpperArm
weld2.C0 = weld2.Part0.CFrame:ToObjectSpace(weld.Part1.CFrame)
weld2.Parent = weld2.Part0