Weld Tool RemoteEvent Error

I am trying to weld two parts together with a tool in a building game but i can’t get the remote event to get the things from the client script

client :

script.Parent.Equipped:Connect(function(hit)
	local mouse = game.Players.LocalPlayer:GetMouse()



	mouse.Button1Down:Connect(function()
		local Target = mouse.Target
		local Target0
		local Target1
		if Target.Anchored == false then
			script.Parent.Part0.Adornee = Target
			script.Parent.Part0.Adornee = Target
			Target0 = Target
			local Part00 = Target0

			mouse.Move:Connect(function(hit)
				local Target = mouse.Target
				script.Parent.Hover.Adornee = Target
				mouse.Button1Down:Connect(function(hit)
					if Target.Anchored == false then
						script.Parent.Part1.Adornee = Target
						Target1 = Target
						local Part11 = Target1

						script.Parent.Part0.Adornee = nil
						script.Parent.Part1.Adornee = nil
						
						script.Parent.RemoteEvent:FireServer(Part00,Part11)
					end
				end)
			end)
		end
	end)
end)

Server :

script.Parent.RemoteEvent.OnServerEvent:Connect(function(Part00,Part11)
	local ex = Instance.new("WeldConstraint")
	ex.Parent = workspace
	ex.Part0  = Part00
	ex.Part1 = Part11
end)

Location:
image

Error :
image

This is my first time trying to work with remote events this way so help is appreciated

It should be:

script.Parent.RemoteEvent.OnServerEvent:Connect(function(PlayerWhoFiredTheEvent, Part00, Part11)
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