After a lil researching through dev forum got me lazy.
so I decided to make my own module called “WeldArea”
- This is pretty simple and unoptimized at the same time
- WeldArea is a tool that Weld players to a platform in an Area
-- USE IT ON CLIENT SIDE THO
WeldArea.new({
part=rotate,
size=rotate.Size + Vector3.new(0,10,0),
offset=CFrame.new(0,5,0),
debug=true
})
The solution is so simple. All it does is looping players through cframes.
I got a lot of references too
my own game bro.. (for obby platforms)
before :
after :
.
.
more examples
blox fruits bro thats how they make players stay on boat
dead rails bro thats how u jump and still you are on the train
Aight i’m dropping it. Goodluck
WeldArea.rbxm (13.1 KB)

