Hi guys, I have a quick and annoying error, basically I have a part called “Glaze” in my part called Doughnut, however when I make the transparency of the glaze to 0.65 in the game, it is not on the doughnut, it is in a random spot, how can I fix this? I used a WeldConstraint to weld the parts together, Part0 was the Doughnut and Part1 was the glaze, it didn’t work.
Try just putting the location of the donate into the location of the glaze, then manuelly moving it up
Do you have both of these parts anchored?
Only one needs to be anchored and the other that is welded to it will remain in its position.
I fixed it, thanks for the suggestions, I made a model then welded everything together.