You can write your topic however you want, but you need to answer these questions:
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I want to take an accessory ( has upper and lower arm parts for r15 ) to weld to the character’s upper and lower arm
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i cant move the motor6d in the skinned mesh parts because if i remove them, they lose that property and every other way of connecting the parts to the arm, keeps them rigid, and don’t rotate with the arm when playing animations
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i tried looking around and tried using alignpos/alignorientation, weldconstraints etc