Welds and joints going inactive permanently

Hey!

As of recently, some of the newly created welds and joints have been encountering this weird issue where they are inactive permanently when they shouldn’t.

It’s worthy to note that this hadn’t been an issue until recently.

My game uses door interactions with welds to move the models, which has always worked. But now, any newly created doors have most of their model unable to move due to the welds being inactive permanently.

The welds are created on run-time using a server script.

weird weld bug.rbxl (22.7 KB)

image

In this reproduction place, you can find three gates. The left and middle gates break, but the gate on the right works.

However, they’re all the exact same gates.

I am unsure what could be causing this, and it is a really odd bug.

I’d assume it could had been a recent update, but I can’t know for sure.

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