Hello,
There are these things I usually see in games in the sky as like a rallying point, capture point, or the location of your tycoon. I’m not sure what they’re called, but i want to add these things in my game.
They kinda look like this:
Any ideas on what they are, and how I would add them to my game?
The Adornee property of the handles should be set to the part. If you forget this, the they will not appear. Ancestry doesn’t affect whether it’s visible on a part or not.
Yeah, these are handles, as pointed out above. They’re typically handled (no pun intended) a specific way. In terms of the flag-based points you mentioned, only the top NormalId is shown.
local handles = Instance.new("Handles")
handles.Color3 = Color3.new(1, 1, 1)
handles.Faces = Faces.new(Enum.NormalId.Top)
handles.Style = Enum.HandlesStyle.Movement -- If you want arrows instead of circles
handles.Adornee = flagPart
handles.Parent = flagPart