#AI stuffs for Hotline Fury: 1.) No path following:
2.) Path following:
3.) Mixture of the two playing together: (The AI’s without colorbox’s are the pathfinders)
Yeah I know needs work but at least I have this so far… Only two days of coding and I got this lovely AI system up and running. Thanks to @VolcanoINC for the pathfinding module. I’m not sure if I posted this already or not, don’t care if I did or not but: #60FPS server-client sync’d bullets!
Just gotta love that tracer effect, its so hot looking.
I would start the bullets/trails a little bit in front of the shooter’s character, they basically start inside the character now. Other than that looks like a neat game
What I liked about this type of games, is if it has really detailed broken bones tracker or other such thing. So making some real time GUI for that would be cool.
Plus an upgrade that allows you to switch to a calcium-free diet to make your bones extra fragile! (yay for educational games)
I’ve just finished working on a small plugin that allows you to change the theme of the script editor (mainly aimed at users who don’t quite understand how to change it - I get questions from them all the time about how I changed mine).
I’ve enjoyed making plugins recently, I hope to make some more soon. (I will potentially add the option to save your own custom profiles on this editor too)