What are you working on currently? (2017)

But…

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Hey now! Don’t take away his thank you from me! :stuck_out_tongue:

I’ve only been up for an hour and a half, without coffee. And still have traces of Nyquil in my blood. :c

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1-11-17-1148.png

Practicing my modeling skills

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lean machine

Here’s the tool in action btw. :slight_smile:

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Thank you.

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For? :o

I worked on a project trying to recreate Fat Princess but we didn’t finish. Hopefully you don’t have the same fate; I’m excited to play it!

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if you like, you can add me on discord and I can invite you to the next test we do and get your feedback

@ChadManDudeGuy #0267

Hmm… Combat system maybe?

(Meshes aren’t mine btw. Found the shield in FM and found the sword ages ago online. Of course they are only placeholders…)

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Can’t believe I’m saying this, but I’m actually writing all of my games code basically on the client to ensure that the client can and will be able to use everything without problem. Mostly because of client-side AI issues…

Don’t worry there’s still some stuff on the server… kinda.

EDIT: oh the pain of client side AI logic >.< just realized my AI cannot access the custom replication service gah gotta rewrite.

I tried adding you lol

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Just fixed a bug that turned out to be the biggest coding fail I have ever coded.

I have a custom random number generator. I use it really sparingly just for things that need a seed in order to get the same result every time, but for the past ~4 months since I’ve started working on converting my game to work with filtering enabled, I’ve noticed that the game has started freezing for what I thought was just running remote events.

Turns out, the code that I generated for each player, that I sent to the server with each event that used this random number generating system, was the issue.

In one part of the code, the generator divides the seed by two in a loop until it’s less than 800. Come to find out, I had it coded to only divide the number by two if it was larger than 840. So allll it needed was a seed that divided in two perfectly in between 800 and 840 to freeze the game.

I have literally procrastinated working on my game because this bug was so confusing to me. Spent weeks on finding this bug.

FML

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Ah yes, one of those types of bugs. The kind that are a huge relief to have solved but you can’t really feel good about it because it was such a stupid problem to have had.

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Yeah. I even came up with a bunch of really out there, not really making sense false conclusions about what is causing it which makes me feel even dumber now, lol.

See http://devforum.roblox.com/t/wondering-if-this-could-be-causing-me-problems/30656

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I’m busy talking with a customer service rep from Microsoft in a chat. It’s been over an hour, he knows that the product key I was using I upgraded to Windows 10 with and just deactivated so that I can use it on my PC, but he refuses to just give me a new product key as a replacement.

Started working on this shield today:

Will finish it tomorrow, hopefully. :slight_smile:

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For Roblox, or outside project?

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Damn thats amazing.