uhh Minecraft Java Character port
Currently, I’ve been working on a round-based PvE game which includes a semi-decent blood/gun system. I’ve never really had the opportunity to work on a game like this so being able to and getting somewhere with it is a rare luxury
Videos (Light Gore Warning
Small Gameplay Video:
In the game, you can have Npcs that will spawn after round 6 which will shoot you with the same weapons you can buy (except you can be better than them)
Old Video (Demonstrates the accuracy of NPCs, in this case, The Sharpshooter)
If you want to try it out or potentially get #1 on these new leaderboards, Here is the game:
ClockSlop
Hey, I’ve been working on a co-op horror game called ClockSlop.
Been working on my own portal project. Wrote custom lighting, recursion, zero pixelation, it has a workshop feature- player generated chambers, a chamber editor, portal 2 style gel
For the past two days, I have been building this 13th century English castle named Armbald (I named it). After adding proper lighting, some doors, and basic furniture, I plan on adding a chapel, some tents, a kitchen area, stables, and pretty much anything else a castle would have in that time period.








