(I’ll focus on Timmy’s Room, by the way)
It looks really good, to start off. The yellow ladder next to the bed fits really well in! I can see the effort put in, but here is some criticism:
-There’s a random long white brick next to the door, is looks a bit off. There could be a better way around this, possibly make it a shelf and have players jump onto the door frame.
-For the right side of the door, maybe move the ladder down and make it yellow to fit with the door.
-The door looks quite wide? Just my opinion.
-Same thing for the long white brick next to the window, it’s a bit awkward being placed there.
-The Chair has tilted legs, and while interesting for sword fighting not the most aesthetically pleasing. Maybe lean something like a book against it for a slope.
-The white ledge behind and to the side of the char is awkward, same as before.
-The bed sheet hanging off the edge looks strange, bed sheets don’t look like that. Maybe make it all one triangle.
-The bed’s supports are large, maybe make them smaller?
-The video game controller on the shelf is floating.
Honestly though, looks like a great map!