Hey Everyone! Recently I’ve released a new Roblox game called “Fruit Masters!
”. I’ve been working on the game for quite some time as a solo dev, and recently it finally got released. I haven’t released a game since the “500 highly engaged players needed to unlock all ages” change, so I’m not sure if it’s normal currently, but even after spending over 250 Ad Credits, the game is struggling. It got quite a lot of dislikes compared to likes, and I have no idea why that’s happening, so I wanted to request some feedback, if anyone has some free time and would like to test it out and help me figure out what’s wrong with it, here is the link:
The current analytics overview looks like this:
Let me know if there’s anything I should improve. Thanks!
