What changes do you guys think I should make to my game

I have been working on a game called Obby Royale for about a month now and am planning on releasing it on Friday April 29th. How it works is a group of players (The number of players hasn’t been decided yet but will be around 30 players probably) are teleported to a game place and a small obstacle course is spawned it. They have a time limit to complete this and only a certain amount of players can move on. So if there are 30 players only 25 can move on to the next round. The players that don’t move on get a small reward of some diamonds, coins and EXP and are teleported back to the start place. The rounds keep going and new obbys keep spawning until there are only 5 players left. Then during this round only one player can be the winner and will receive the best rewards. Then all the players are teleported back and can enter a new game. They can also spend their coins and diamonds on things like pets, trails, costumes, hats, and gear, The scripting of the game is pretty much ready for release, Right now when you wait in between rounds in the game place you just wait in a white room, but we are almost done with a little lobby. I was just wanting some feedback to see what you guys think I should add or take away or make better before the game is released. I think everything looks pretty good, but of course a new set of eyes couldn’t hurt.

https://www.roblox.com/games/8189926655/Obby-Royale

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I’ve tried one map. I liked the cutscene of the map, however I don’t like the speed and jump power of the player. It’s really slow compared to the speed of the map. Maybe I’d try playing with the physics values little bit to give the player’s more of a forward jump.

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Do you remember the name of the map?

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Luckily I’ve got “Outplayed” app which records all my game sessions. The name was "Asteroid"´.

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I couldn’t spawn into a game. It’s odd to have a player limit in a Obby game imo.

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Please ignore my comment, it was user error. I did not realize that I had to be at the door to spawn into the game. :+1:

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Everything inside menu was coming soon which I think already many devs covered it get a bad impact on the players,
Second the “+” button on coin and gems don’t work
The game has a new style but due to the lack of GUI content its not the best for its original idea

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Do you think I should Finish the menu before I release. Because I wanted to get the game out there to start building a fan base as soon as possible even if it meant I wouldn’t be making as much robux from the start. The menu is where I will make all the money from character customization and stuff and if I finish that before release I will need to push back the release.

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The leaderboard didn’t update my wins. You can see your lobby in the cutscenes.

No music makes the game feel empty.

How many maps are there?

I like your game btw.

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Right now we have like 15 finished maps, and we want to get to like 20 before the game release

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Wow, that’s a lot, I will play your game again tonight.

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