Hi everyone! So I want some feedback on this quick build that I made in 3 hours, note: Tree model not by me also I know that the water coming from the mountain looks very awkward but I had a very minimal amount of time to work on this.
New notes: Made the water flowing from the mountain a little smoother and also just for comedy: While making this showcase roblox studio crashed like 3 times because of the amount of things I added to the lighting property and the terrain itself
Tips for other people who are starting to build and are interested in making this kind of stuff:
Go slow take your time the best things are not made quickly
Take advantage of things such as Depth of field, sun rays, blur, etc…
Practice! this doesn’t need a explanation
Now I know that this is not that good! That’s because I made it in about 3 to 4 hours (Better builds take way longer) but I am still working on this and I will provide a link to that game when it is finished.
I like it so far.
I’d try adding some small hills and holes in the ground to make it look more realistic. Maybe add some rocks and bushes to go along with the trees.
(Also, try adding some particles on the water fall so it looks like it flowing.)
Although it certainly looks decent for a first terrain build, you should consider, adding the final details shrubs, rocks, plants, variation of trees, cottage - shack and more.
First attempt at creating terrain, it does look good. The pictures alright, perhaps dims down the sun ray so the pictures would be a little clearer to the eye, the entire terrain looks flat you should include some elevation in sorting areas to add more depth to it including things like hills, rocky paths or in small areas.
Overall to add more depth into your terrain try including some vegetation throughout the area there could be some mountains or something that’ll match with the scene. Consider adding rocky paths, water puddles, and useful builds in certain areas.
Basically get a part, add an attachment, then repeat so you have 2 parts each with an attachment facing each other. Then add a beam to one of the parts, then connects the beams attachment0 and atachment1 values to each of the attachments youve made, then pick a texture that looks like water. and it’ll go.
Then you can fiddle with the other numbers as you see fit.