What do you guys think of my ROBLOX EDUCATION COURSE game?

Feedback Wanted: Is This Scripting Education Approach Actually Useful?

I’m looking for focused, constructive feedback on something I’ve been building: a new way to teach Roblox scripting using actual cognitive science, adaptive learning, and interactive gameplay. My goal was to move beyond passive tutorials and into something that genuinely helps new developers understand and retain what they learn.

What I Created

I’ve designed three connected parts:

  • First, I wrote a structured post breaking down why most scripting tutorials fail. It focused on two major issues: poor instructional sequence and a lack of any memory reinforcement. I grounded this in research from cognitive science on what actually improves retention and skill transfer.
    https://devforum.roblox.com/t/scripting-tutorials-suck-heres-how-these-2-facts-affect-you/3771258?u=krimsonwoif

  • Second, I created a YouTube series. Each video is short, visual, and structured with the goal of teaching not just commands, but the thinking process behind scripting. It combines explanation, worked examples, and prompts for active engagement.
    https://www.youtube.com/watch?v=-kdh_Bdk_TE

  • Third, I built a fully playable Roblox game that reinforces the lessons. It uses adaptive practice, data saving, and challenge progression to turn the tutorial into a real learning experience, not just a demo.

Why I’m Asking

When I shared a forum post about this approach, it was flagged and eventually led to a moderation warning. I’m not here to appeal the moderation decision or rehash that. I want to focus instead on whether the content and concept itself are valuable to this community.

What I Need Feedback On

Was the topic I raised — the failure of current tutorials to teach effectively — something worth bringing up? Was the combination of structured video content, game-based reinforcement, and learning science actually unique and helpful? Or did it overlap too closely with existing content and fail to offer anything new?

I’m not trying to promote myself or vent about the forum. I just want clarity: is this the kind of learning tool the dev community needs, or am I misreading the problem?

If you had seen my original post, or if you’ve tried the video or game, I’d really appreciate hearing whether it felt different, useful, or unnecessary.

Thanks to anyone willing to give honest, thoughtful feedback. It helps me improve both the resources I build and the way I contribute here.

2 Likes

Hey guys I would really appreciate any feedback.

I definitely think your approach is useful and I read your original post earlier and agreed with everything you said. I think your game would be really helpful for people just starting out but I’ve noticed that games related to game development (ex. Lua Learning) don’t necessarily go viral so this would probably have to remain a passion project for you. Good luck with everything!

2 Likes

Thanks so much for your honesty. Do you think that my game may not be nessessary then with platforms like Lua Learning? Or do you think my strategy of combining a YouTube Video + The game is good

For example, (assuming you watched the video and did the lesson) how do you feel it helped with learning? Do you think it was better than watching another Youtuber’s video or Lua Learning?

The reason I’m asking is becuase I don’t want to reinvent the wheel. Unless my approach of doing videos + game is better I probably won’t progress since it seems that both the YouTuber route and the Game Route have been maxed out

I don’t think your approach would be redundant at all because a lot of tutorials out there are really focused on syntax and teach people how to write code and necessary functions, but I’ve covered the most ground in my own learning by focusing on how the engine works and why my code should be set up a certain way.

I think your ideas will help kids like me learn about stuff a lot easier than having to comb through the documentation and extrapolate how to perform a certain task based on what that task does.

Hope this helps!

​​⁠I’ll remake the series if I can hit 10 likes and 100 views since thats a proof of concept.

I’ve been watching some YouTube videos on better editting and film software but I need to validate the idea before significantly investment.

With that goal reached, I’ll develop a 7 video series (which I’ve already mapped out) that goes over every part of Roblox scripting. Each video will realistically take a day per lesson, so if you’re dedicated you could get a solid mastery in just a week.

It will correspond to the adaptive game which will have a smarter question system, text based content for the lesson, and more to boost understanding.

But like I said I need to validate the concept first with this video. 10 likes and 100 views feels like a generous milestone.

1 Like