What do you guys think of this hit-box?

Here’s a showcase of my hit-box for a Stand Rush I made recently.

I’m pretty proud of it, it’s accurate, but not precisely accurate. It’s in a module which makes hit detection very easy.

For anyone wondering, no, it doesn’t use ray-casting.
Try guessing what it is though, it could be a fun little game.

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The recording only shows a white screen, I recommend re-recording and updating that so we can have a look at the work you have created.

Never mind it was a bug on my end, sorry about that.

Not bad I like the style of animation you went for there with transparency, keep up the great work man. :+1: