I currently worked around 3 days continously in my game, i gave it a huge update as my game reached 1k visits I would appreciate if you as a reader could check the game out, play it and even donating to it. Feedback on it is accepted as long as its constructive critique. Thanks for reading this post and here is the link
UPDATE LOG
-Added server messages
-Added soda gamepass
-Added skip stage gamepass
-Added complicated difficulty
-Revamped viewing area
-Added some funny meme stuff in the lobby lol
LINK
Congratulations on your good work! You should enlarge your image more and add another one of your construction.
Keep working hard even more
hello, thanks for the recommendation ill keep on it!
You should first of all enlarge the thumbnail to fit it good. Also, I feel like there were way to many signs. The lobby and music were great! The GUIs looked good too.
Oh yeah the thumbnail is something im planning to improve. I made many signs so the player could have some type of companion (which would encourage the player to keep playing the game)
it is really cool it seems more unique than other difficulty chart obbies
thanks! that was the point
Hello there.
I have made a Difficulty Chart Obby game before. And im working for around 5-6 months alone.
You are lucky with only a few days and get a lot of players to your game.
Here’s tips
You should change “Stage” to stage where they at, so mobile player can know what stage they are on or it up to you if you don’t wanna chage it.
[If you don’t know how i can help you, by model]
About lobby, if player has bad pc or phone you can get a lot of lag there during halloween stuff. (Union take longer to load than normal part)
Sorry if bad grammar.
I actually thought about that but i really didnt know how to change the text label to the current stage, do you know how to? and also is there a way to reduce lag on phone?
Maybe remove some pumpkin on spawn and a bit lower light, there is a way to do
First in the textlabel in Currently stage you need to add a local script in it and write this down. If im type anything wrong sorry, im on phone.
wait()
local player = game.Players.LocalPlayer
local leaderstats = player:WaitForChild(“leaderstats”)
local cstage = leaderstats:FindFirstChild(“Stage”)
if cstage then
script.Parent.Text = cstage.Value
cstage.Changed:connect(function()
script.Parent.Text = cstage.Value
end)
end
Thank you for your help! ill sure implement this in the next update