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What do you want to achieve? Keep it simple and clear!
I wanna know what Elemental battle grounds uses to make their projectiles smooth and utilize that for my own creations.
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What is the issue? Include screenshots / videos if possible!
I have no clue about how to do this.
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Yes, I’ve tried looking on developer hub and even using google but I can’t find anything.
What ii had to guess they use is this:
They add a body velocity to the projectile once its created and then set the network owner to the player.
what about the other players in the game?
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Oh yeah forgot it will be laggy for them hmm… In that case you could do this:
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Create a ray
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If they ray hit something. Then return the Position of the Ray
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Lerp or Tween the projectile to the Position
alr i will try this right now.
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Probably because they run the effects on the Client
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