Hi!
I’m wondering what Gamepass/Developer-Products your game’s sell. And, how much is it being sold?
For example: Double XP, Cash, Etc.
Hi!
I’m wondering what Gamepass/Developer-Products your game’s sell. And, how much is it being sold?
For example: Double XP, Cash, Etc.
Me and a group of other developers made a game a while back, turns out that about 3 times more people buy the double xp and cash then the vip gamepass, hat is ‘less useful’ in the gameplay
I worked on a game before (Jumping Simulator) and I created a double jump gamepass.
And for the price, you can calculate it depending how useful it is.
I have a Donated to the Creator gamepass 15, a 2x Walk Speed gamepass
50, a 2x Candy gamepass
200, and a VIP gamepass
400.
You do realise it is a better option to have a donation product instead of a donation gamepass right?
Yeah probably, I have no idea why I thought of that.
Wow I’m going to implement that now…
What is the formula you use for calculating it?
Usually, my gamepass is really useful when you reach a max amount of jump power and to get islands quickly. And if you think about it, it has to be expensive.