Just a question might be dumb, and I think obviously variables get priority but to maybe help someone else :D;
local RunService = game:GetService("RunService")
local wait = function(n)
local dt = 0
while dt < n do
dt = dt + RunService.Heartbeat:Wait()
end
return false, dt
end
So if I ran wait() what will have more priority? wait function as an example by @sjr04 or the default wait?
Same with all functions?